Hands-On Game Development with WebAssembly

Autor: Rick Battagline

Tema: COM012040 - COMPUTERS / Programming / Games; COM051440 - COMPUTERS / Software Development and Engineering / Tools; COM071000 - COMPUTERS / Digital Media / Video and Animation

Editorial: Packt Publishing

Make your WebAssembly journey fun while making a game with it

Key Features

  • Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentals
  • Get to grips with advanced game mechanics in WebAssembly
  • Learn to use WebAssembly and WebGL to render to the HTML5 canvas element

    Book Description

    Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web.

    This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5.

    This book covers a lot of ground in both game development and web application development. When creating a game or...